algorithm – by Yubo 'Paul' Yang
Meltdown is a hardware exploit that allows an unprivileged user to access system memory. Read More ›
algorithm – by Yubo 'Paul' Yang
Marching cubes is a Classic algorithm for isosurface extraction. It utilizes efficient table lookups to extract a 2D isosurface from 3D volumetric data. The isosurface is represented in terms of a collection of triangles, which are easily rendered by graphics hardware. Although marching cubes is a rather dated algorithm, it demonstrates much of the concepts behind modern rendering approaches. Read More ›
algorithm – by Eli Chertkov
This talk is about an application of the statistical physics of phase transitions to the analysis of a class of NP-complete computational problems. Read More ›
algorithm – by Kiel Williams
How can we use a simple conceptual approach to numerically solve a nontrivial PDE? Read More ›